![]() It’s neither a multiplayer or single player gameĪs someone who decided to play this as a single player game, one of the first things that started to bother me was the fact that I wasn’t playing alone. There’s not feeling of progression that has become one of the core elements of RPGs. This level of equality across every part of the map is great for beginner players, but it quickly becomes redundant when every new map you travel to is roughly the same difficulty. You can travel to pretty much any land after the tutorial and pretty much just sprint into danger without a care in the world. At first this is very exciting, but then you realize that all of these places are set at pretty much the same difficulty. There are seemingly endless quests, lands, cities, and dungeons for you to explore as you make your way through the game. One of the biggest draws of The Elder Scrolls Online is that you get to explore more of Tamriel than ever. You can keep firing endlessly at your enemies without ever having to gather more or stronger arrows. While your spells and abilities take up mana and stamina to use, it should also be noted that you never run out of arrows. This takes all of the fun out of aiming and even missing, making it far too easy to kill just about anything you face. Whether you’re firing an arrow or a destructive spell, you will always hit your target. One of the biggest disappointments of this game for me was that it’s impossible to miss. ![]() There are some more difficult opponents and quests you can try, but these are primarily meant for groups of players to take on. But without stronger enemies to face, you end up just gaining experience for the sake of gaining experience. I started attacking groups of enemies just to see how many I could kill at once to increase my experience. I decided to play as a wood elf with a focus on archery and siphoning magic and there were very few fights I couldn’t dominate. The enemies you face do not seem to scale in power, and as you gain more skills, it only becomes easier and easier to kill mobs. ![]() ![]() This is true for ESO at the beginning and also throughout the game. It’s pretty much a given that when you first start a game that the enemies at the beginning will fit your level. Battle mechanics are simplified and overpowered Battle mechanics, unlimited ammo, too much open-world and multiplayer gameplay. Why Is ESO So Easy?Īfter logging too many hours into this game, I’ve found there are some key factors that feed into the easiness. ESO doesn’t offer this same level of difficulty, and it’s for that reason that I lost interest in the MMORPG. There was a real danger to the world and the only way I could make it around some obstacles was to grow stronger or figure out how to kill my enemies from afar. These deaths were due to me getting into situations I was absolutely not ready for and just getting absolutely obliterated. One of my favorite things about playing Skyrim and Oblivion was that I died a lot. While the sheer amount of content and exploration still makes it one of the best Elder Scrolls games to play right now, the title has one core flaw: It’s way too easy. Don’t get me wrong, when I first started diving into The Elder Scrolls Online I was very excited to be back in Tamriel again.
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